Hey, does anyone know how to import your xgen from one scene to another?
I wanted to use the Flippednormals lighting scene (has anyone used it??) to do a clay render of a character that has a lot of xgen descriptions. Sadly when I export my character as an .mb including the xgen descriptions/scalps into the Flippednormals scene, everything apart from the hair renders. The guides and all the attributes are present but I can't view the hair in the viewport using the 'preview' button either. My xgen path is the default path that I haven't changed so not sure what I might be doing wrong
Anyone know of any ideas?
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If thats not possible reference the xgen one with namespaces into the light scene.