Yo Polycount,
I'm having a bit of trouble finding some info on this topic. The only thing that I've found that comes close is this dead thread:
https://www.sidefx.com/forum/topic/53784/"
. . . in Houdini is how to handle copying pre-made modular sections along a curve while still maintaining the original size of the input geometry. This is something I've been looking into as a tool for building out things such as pipes, ducts, fences, trims, etc,etc. I've taken the usual approach of just procedurally generating the geometry in Houdini itself with curves and sweeps (which is probably easier), but I'd also like the option to handle placing existing modular geometry pieces together in a logical way using a curve system."
Anyone here have any insight on how someone would approach this problem?
There is plenty of resources on two axis or closed curves, but I'm interested in a curve that goes along all axis.
Thanks for any info.