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[Position Filled] 3D Artist needed for Monster/NPC creation for VRMMORPG

Edit: We have received applications and are currently processing them and reaching out to those we will be interviewing. Thank you all that have applied.

Looking to hire a 3D artist who can work remotely to create new monsters and NPCs for our VR MMORPG game that is currently on the market. You can view the style of art through the website at www.orbusvr.com or through Steam store by searching OrbusVR:Reborn. Since this is an established game, it is important to be able to get close to matching the established style.

This will be a contract position to start, with the possibility of going part/ full time. We currently need 4 Dungeon bosses, with 2 additional mob types. The models will need to be humanoid rigged mecanim ready (if you can animate that is a plus). Our tri count for the Dungeon bosses is 8k tris, with use of 1 material/texture sheet per Dungeon boss. With the additional mob types they will share the same material/texture sheet with a 3k tri budget (preferably with 1 LOD with the lower LOD being around 1.5k).

The artist will be required to design the boss themselves (with feedback/help from the team). We are also utilizing a diffuse texture with toon lighting, so there's no need for sculpts or normal maps. 
Price will discussed on a per applicant basis. Looking to hire and start immediately. 

Please contact us at: 
Robert@orbusvr.com,- Please include your portfolio, price (per hr or per monster) and availability in the email.

Thank you for looking.
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