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[UE4] Medieval Props

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tmartyn807 polycounter lvl 8
Hi there! This is my finished collection of medieval props I have been working on other the last several weeks. The game assets all share the same 4k texture atlas. The scene is captured in UE4 with individual material instances used for separate assets to create variety through parameter adjustments. 

The plan is to put up all these game assets onto the UE4 marketplace.

Software: Maya, Zbrush, Substance Painter, UV Layout, Unreal Engine




UVs:

Base Colour Map:

Normal Map:

Roughness/AO/Metallic Map:

All Assets (Wireframe):


Hope you like them! Any feedback appreciated.
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