I have this snow that is using world displacement and just tesselation of 1. I want to make the tesselation stop after some distance from the camera. And every time I plug this in it crashes: Can some please help?
What is the engine version? Do you have debug symbols installed? If you have, you can post the crash log and we could see what kind of crash it was. Regardless, its better to post crash related stuff on the unreal forums. But they couldn't do anything with this without the debug symbols installed (it gives you detailed crash log) anyways.
is this 4.23 preview? I saw that the 4.23 preview 4 contains some tessellation bug fixes.
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is this 4.23 preview?
I saw that the 4.23 preview 4 contains some tessellation bug fixes.