This is a post explaining my experience working with Foxie Games and how you shouldnt devaluate your craft.
Important points!
1. If the client offers ridiculous payment for your work, compared to what you think its worth, dont even waste your time. Companies and clients that post jobs which require a lot of work or expect high quality and pay nothing for it have no respect for artists. Nothing good will come out of it.
2. Do not work with promises about payment after the project/task is complete. Always work with a safety payment/deposit.
3. Ignore promises for many future tasks and higher payment in next projects. "There will be a lot more work for you in the future" - At least 5 clients(even big companies) have told me this already and the only one that gave me more work was after 8 months...
So, here is the story about my experience with Foxie Games and their Art lead:
Their Lead posted the job on the Freelance jobs here on Polycount and I contacted him to get more information. I told him that I normally work with deposits to which he said they would prefer milestones. We agreed on simple milestones after finishing some simple meshes. I worked
with him for about a week trying to reach their "Commercial standards". They requested a full body horse with more than 5 accessory meshes to be textured(The meshes were badly unwrapped, no reusing on UVs and a lot of stretching). After multiple revisions, i drew the line and said, I cannot keep amending the textures while you keep changing the requirements. Since there was no concept the direction was unclear. We initially agreed on 200 Australian dollars but an artist cannot do endless revisions and spend weeks for that price. I think as a 10+ years experienced artist from which 5+ in leading mobile games I know how to create quality art that fits the brief. After I sent them a working copy of the textures they decided they do not meet their "Commercial standards" and said they only pay for completed and approved work.
I wanted to share this experience about this person's bad practices and disrespect towards the artist's craft and time so that other people do not waste their time.
I understand that people live in different countries, have different needs and could be even desperate but if you do not value your own craft, no one will. Also, by doing so you are hurting the industry.
Hopefully this helps! Thanks for reading!
Replies
As I do recall you agreeing to the job at the increased rate that you requested. However now that you failed the first milestone and refused to make the requested changes, you respond with crude remarks, embellishments and skewed facts. It does not reflect well on you.
1) We matched your suggested / requested rate, so you cannot then complain about the budget you yourself set.
2) We use milestones to reduce the risk in case an artist is not able to deliver.
3) We informed you of the milestone requirements.
4) Your quality did not match that of your portfolio or hold up to our existing game's assets.
5) You refused to make the changes requested and thus we considered the milestone failed.
6) Only the screenshots / renders you posted have been viewed. All working files link status will show that they have not been downloaded, as they are not usable.
Lastly, I highly recommend you don't rant and smearing others online. Defamation of character is a serious legal offence and breaches our confidentiality agreement, thus I have reported this post. It displays the very reason why we chose to no longer work with you and just reflects poorly on you.
I truly wish you would have completed the milestone, as I honestly believe you are a talented artist. Sorry it didn't go as you wanted and I wish you all of the best.
On the other hand pointing this out to other fellow artists is just part of being on an online board which you did also choose "Outsourcing".
Everyone can comment on this and so both of you did. This makes a good point about what it can mean to work in this industry - viewed from both perspectives.
If nothing else this might help others, so I appreciate it.
Would it be possible to post all the completed work received here so we can look into what went wrong?
Would be good to see the full contract in this case. If anything there ought to be payment for completed milestones at the least.
The reason I think the quoted practices are garbage are because they are extremely exploitative. Taking all of the information given from both parties at face value, it seems clear to me that that the definition of "commercial standards" were poorly articulated at best. This is something that should be explicitly defined in a contract before work even begins, and from the information here I would venture to guess that that was not the case. But even aside from that, a contract is an agreement between both parties, that exists to protect both parties and prevent these kinds of misunderstandings. Any contract that allows one party to "only pay for completed and approved work" and then gives that party arbitrary authority over what constitutes "approved work" is a garbage contract. It is completely one-sided in whose interests it protects, completely ignores the value of the other party's time, and is therefore exploitative.
Polycount does not pass value judgements on job posters nor on job seekers. This is not our role, nor can it be. We do moderate obvious scams or spam. However it is ultimately up to each job seeker to evaluate each job offer, to decide if the terms match their particular needs.
It's important to realize this forum has a global reach; rates are not the same everywhere. It is your responsibility as individual professionals to evaluate the client, and decide if their rate matches yours.
As long as things are kept professional and within our forum guidelines, we welcome discussion.
Now that I look back on it, its a very obvious no.
Brandon.LaFrance Thats exactly what was on my mind but could not put it in words so elaborately. Thank you very much for your comment!
Anyway, always look after number one. Nobody else is gonna. Live and learn.
I still stand by my assertion that a contract that looks like that is one-sided. It only protects one of the parties, while completely ignoring the interests of the other. Whether or not both parties agreed to it is beside the point. It is possible to agree to a contract that does not have your best interests in mind, and many predatory businesses rely heavily on getting people to sign those kinds of contracts. If someone hands you a contract that looks like that, do not sign it.
https://vimeo.com/22053820
Never sign a contract you don't agree with, or don't understand. Educate yourself. Get professional legal advice, it's totally worth the cost!
If you don't understand part of it, question it. If you don't agree with something, scratch it out, and write in a clarification. Seriously. It's not something sacred. It's a shared document, a first attempt. Edit and remix, until both parties agree. That's the primary point!
Looks to me, from an outside perspective with no insider knowledge (not much info here to go on!) that the OP didn't do their homework, and that the employer didn't do their part either. It's a mess, and you're both equally culpable.
As said by others, this is a dispute that should be solved privately, not in public. No biggie, not telling you to edit out your posts, just an experience to learn from.
Essential reading (in my experience):
http://wiki.polycount.com/wiki/Freelance#Legal_.26_Taxes
Best of luck to you guys!