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[WIP] Character Sculpt; feedback/anatomy critique appreciated


Hi, I don't know if this is the right place to post but I'm  early in the process of making this 3d character and was looking for critique.  The face is obviously highly fantasized but I'm trying to achieve some degree of realism with the body. Thanks for any feedback.

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  • PolyHertz
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    PolyHertz polycount lvl 666
    Anatomy wise its got a few too many issues to really go over. I'd recommend against making a 'stylized' character as that's just giving yourself excuses to ignore the various issues the anatomy has. Maybe instead of doing a full character try making just arms, or legs, or hands, etc. for a while until you have a better grasp on how the underlying muscles, bones, and fat+skin all work together.
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