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Importing UCX that consists of multiple mesh doesn't work

Duckmamoll
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Hello,

I've tried for the last hour to import a mesh (as fbx) alongside its UCX mesh together, but it doesn't work, from my testing it's because the collision consists of multiple cube, when I import a single cube as UCX it works, but as soon as I add geometry that is not linked to the square it doesn't generate anything. I've tried to turn on "One convex hull per UCX" which works and fuse all this geometry together, but that's not what I want. How do I get the UCX to be composed of multiple cubes?

PS : there is only two mesh I'm importing the Object and UCX_Object (which contains all the different cubes)

Thank you for reading :)

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