Hello everybody! I am stumped on a problem that I can't seem to find on the internet so I am coming here and seeing if I could get some help. I wanted to make Lightning in Maya and then render it with Arnold to make it look amazing, though I can't find tutorials online that show me how to do this properly. Only to render it out in Maya Software. If anybody has a clue on how to do this, please let me know! Thanks.
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https://docs.arnoldrenderer.com/plugins/servlet/mobile#content/view/40111392
Unless there's significant fog inside the glass, which the lightning is illuminating. For example, sheets of rain under a distant rain cloud. In which case, you would want a volume fog in there.
Ok, so you've got the bottle and glass material, cool. What I would do is get some geometry in there for the lightning, even some very thin cylinders to represent until you can get something better made. Maybe a background would help visualize the whole thing.
Apply a mesh light on the lightning mesh, tinker with the settings a bit and do some IPR while you continue to get the look you want. You may find yourself adjusting your glass material as well. Personally, I'd try to get the lightning to be very bright, but also sharp. Sometimes it's easier to adjust the light renders in photoshop or something, using separate AOVs for your lightning, glass, and background if there is one.