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Maya deleting edges from flat surface to make low poly faster

Peksio
polycounter lvl 4
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Peksio polycounter lvl 4
Hello. I am looking for script/option in maya that let's me select and then delete edges (support edges) that are on flat surface to create low poly faster.

I started to look for it today and I am kinda shocked that I didn't thought of this earlier. I mean in theory it is simple and genius and I am sure that someone came up with it before. Problem is that I cannot google it, I am probably using wrong keywords.

Can someone please help me ?

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