Hi all, I'm sure this is a simple fix that I just don't know.
Why are the fur planes in this awesome character's collar not showing corrrectly in the viewport 2.0?
I'm using the .tga's that came with it, but I'm thinking there's something not hooked up and so it's displaying weird. And it doesnt seem to be the normals reversed.
Replies
The "Transparency Algorithm" was set to Object Sorting and the one that works for me is Depth Peeling.