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[Paid] Freelance hard surface, environmental and prop artists required.

cubitstudios
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Please fully read the role requirements below before applying  :)

Infinitesimals is a Sci-fi indie game being primarily developed by 2 people but the project is now moving towards full production. We have some funding which will allow us to expand the team (hurrah!).

 https://twitter.com/cubitstudios

Here's some recent development round up videos of the game:

https://www.youtube.com/watch?v=eKbvDKaiD_Y

https://www.youtube.com/watch?v=N-KHmQ_40tI

- I'm looking for 3D artists for a variety of areas: hard surface (props, vehicles, robots etc), environmental (organic and architectural)
- Sometimes I'll create a concept for you to work from but I would really like to find artists who can run with the art style established and work from scratch too!
- Therefore, work that shows your own design sensibilities is important. It would be great to see some examples that are not solely based upon someone else's concept art. 
- It's important that you know how to retopologize, unwrap and bake maps correctly for real-time rendering (ie, you know how to produce clean bakes)

Please mail me with a link to your portfolio and your rates.
Contact: jobs@cubitstudios.com 

Thanks!

James

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