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Quick hard surface concepting/sculpting

.csm
polycounter lvl 9
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.csm polycounter lvl 9
Hi guys
I need technique I can make quick and fast iterated concepts with sculpting. Most likely for sci-fi armors and helmets. Do you have any suggestions for good video courses or tutorials? I am familiar with sculpting itself, I just need the idea of how the quick hard surface concepting is actually done

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