Hey guys,
I had a funny idea enter my mind a few days ago and basically; I want to convey a crab rescuing a goldfish from captivity and setting it free into the ocean. I'm planning on making a little beach environment in Unreal so I can position the characters on the shore.
I'm currently sculpting in ZBrush and I'm not really happy with how it's looking so far. I think it may be because the crab's silhouette looks a bit boring...or its expression should look more angry/ determined. There's still a lot to do in terms of adding smaller details and refining certain areas but I feel something needs to change before I get to that.
Any ideas as to how I can improve this to look more eye-catching and polished?
Much appreciated, thanks!
Cherelle
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