I thought it was an easy task but Its very difficult than I think. I have an object with 43 UDIM already textured and ready to go. But now for a production reason I need to transfer 43 UDIM texture into a single UDIM. I've tried the maya transfermaps and substance designer. Both arn't reading all of my texture to transfer. They both take the first tile and transfer to my low res. Have anyone done something like that successfully?
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