I have been making a small environment to polish my Ue 4 skills and create a portfolio piece as well based on this ref
Here's the current progress
Buckets are just place holders atm, and rest of the stuff is still requires polish.
I have been working on this asset for quite some time and trying to finish rest of the parts asap
Lighting is just a directional and spotlight for now, also tweaked some light settings. I will also bake the light for whole scene just to learn more about it.
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I have been posting some wip ss in "what are you working on thread" but will just post the important and nice once here once more.
Buckets low poly, high poly and uv done, need to do bake setup and texture
Avg texel density 12
Texture size 2048
Triangle count 1700
Worked on wood blending, grass texture and placement, bucket texture and some other small stuff. Player around with post process volume.
Will finalize the lighting next and call it done.