Hello and thanks for taking your time to read this!
So I don't really know how to structure this, but I'll post a link to my Artstation aswell as post an image from a speed prop I made yesterday.
Link to my Artstation page:
https://www.artstation.com/hiro3d Here's an image of an 80's Alarm/radio i made it's 2910 Tris
I'll soon start sending out my applications to various game studios across Sweden and I'm kind of nervous that I've not quite reached the required skill yet, other than that i would appreciate feedback on my texturing as it has been the part iv'e worked the hardest on the past months.
Thanks again for your time!
Replies
Here's another Speed Prop a Bamboo Tobacco Pipe
I'll keep it in mind and try to make more mechanical stuff to show of that as well, seeing how i more or less only have Fantasy stuff in my portfolio.
So maybe something like a diorama? instead of spending time on a whole environment i can make something on a smaller scale and still showcase vital skills.
Is this a good example of what you suggest i should do https://www.artstation.com/artwork/dOLDVA
https://www.artstation.com/artwork/RKYWy
https://www.artstation.com/artwork/rVvWJ
Just something on it's own that is just beautiful and eye catching. I would say the drawer/chest piece is not the most exciting subject matter but the attention to detail and the smaller props involved just add so much to it. I'm a character artist and this kind of env art really impresses me. Just a thought! I think you have the ability to do it, we just need to see it! good luck man!
Still some objects that are not textured as well as the wall texture is very simple