I have been given a HP mesh in zbrush and I took additionaly steps to Zremeshed it to decrease it's polycount and exported it as LP.
With the highpoly mesh I was given a color map. I for the life of me feel really rediculous be cause I can't find any solution online on how to bake a COLOR MAP on HP to COLOR MAP on LP.
HELP... Please. The resources I have with me, Zbrush, Substance Painter and Designer. Is it possible?