[WIP] [UNITY] Invader Zim style game.

polycounter lvl 6
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Cactus on Fire polycounter lvl 6
I'm making an Invader Zim style game with the same wacky visual style and cartoony colors. I tried to keep the same thick consistent outlines for all the details, also deformed the models to match the crazy look of the world. There will be characters, other objects and so on. Here's some visual tests for the environments and props I've done so far.


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