Is there an operation in Substance Designer that will tile a pattern in place? For example, You can see a pattern that is justified to the bottom of the tile (see 'tile_base'). Can this pattern be tiled within the same aspect ratio? For example, you can imagine tiling the pattern horizontally and vertically by two, creating the colored cells (see 'tile_example_cells').
1. pass 'tile_base' into crop node 2. set input size 3. use transform transform 2d to stretch / offset to fit square; or manually crop greyscale pattern in 2d view 4. apply histogram scan to original shape to generate tiling mask 5. blend tile sampler output with tiling mask 6. adjust tile sampler x / y tile amount for desired effect
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2. set input size
3. use transform transform 2d to stretch / offset to fit square; or manually crop greyscale pattern in 2d view
4. apply histogram scan to original shape to generate tiling mask
5. blend tile sampler output with tiling mask
6. adjust tile sampler x / y tile amount for desired effect