good Morning guys.
I am currently at work and hit a bump.
I have uvwed 4 pieces and started texturing them when suddenly i get a call about all of them needs to be on one 4k map.
So my meshes are done, baked and 50% of the textures are done, but now they need to be on one 4k map and my head is not working atm.
I Work in 3Ds max, bake in Substance painter and do some smaller adjustment with generators there before throwing everything into 3D Coat to work further.
anybody who could help me with this problem?
Moving all the textures (keeping their spaces) and not f:cking up the uvws.
I was thinking of putting all of them in 3ds max and just moving the uvws in x and y axis. But scaling them later down to fit into the 0-1 uw spaces and keeping their positions is bugging me out. Cause if i can do that, i can simply cut out the textures that are done and put them into a 4k map.
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