I'm using the latest version of Bridge, and UE4 4.21. I had no trouble exporting textures but while exporting assets into a projects, I only get the materials and the FBX doesn't export at all. I manually copy-pasted them from Bridge's folder to UE4 project folder but the LOD variants made a mess to work with and I have no idea how to work with all these LOD normal maps, which one to use etc when doing it manually.
What's going wrong here? Why does the bread texture export successfully but the mesh does not?