Grim and sullen knight from the forgotten past. No one knows what was burried inside this scary armor. Personal project. Practice in hard surface design. Rendered in realtime with marmoset.
How are you breaking down the texturing on the armor? What elements are you layering?
In armor textures I made bump with mix of grunge and some brushes (only for height to simulate hand paint effect). All scratches are made with anchor points (3 materials: paint, grunt, metal).
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In armor textures I made bump with mix of grunge and some brushes (only for height to simulate hand paint effect). All scratches are made with anchor points (3 materials: paint, grunt, metal).