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[Maxscript] Create bone to points.

polycounter lvl 7
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dg3duy polycounter lvl 7
I can’t find a way to create bones from a central point “master” to other points on scene without having to write in the code each of the points on scene and that way I feel that it’s not efficient, is there a more correct way to do it?
thank you.

here I show you an example of what I’m looking to automate.

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