InteractionOps or iOps
It is a set of operators which boost Blender interactivity between user and application by using only five functional buttons.
Download:
- Click on green button and get iOps with Git.
- Or download and install zip file from releases branch: iOps 1.5
MESH:
Edit Mode:
- Switch between Vertex/Edge/Face (keymaps: F1/F2/F3)
- Move origin to selection center for Vertex/Edge/Face (keymaps: F1/F2/F3 + F4)
- Align object to selected face + Axis selection (keymaps: F5)
Object Mode:
- Align object to cursor location (rotation optional) (keymaps: F4 (F3))
- Look at cursor for selected objects (keymaps: F4 + F1)
- Look at active for selected objects (keymaps: F4 + F2)
- Visual origin placing (World space/Object space) (keymaps: F4 + F4)
UV:
- Switch between Vertex/Edge/Face or if sync diabled UVs - Vertex/Edge/Face/Island (keymaps: F1/F2/F3/(F4))
CURVE:
- Subdivide curve (keymaps: F1 + F2)
- Move origin to selection center (keymaps: F1 + F4)
- Align object to cursor location and rotation (keymaps: F4)
- Convert active spline types to: POLY/BEZIER/NURBS (keymaps: F3)
GPENCIL:
- Switch between modes EDIT/DRAW/SCULPT (keymaps: F1/F2/F3)
- Move origin to selection center (keymaps: F1 + F4)
- Align object to cursor location (keymaps: F4)
TEXT, ARMATURE, LATTICE, META:
- Object/Edit mode (keymaps: F1)
- Align object to cursor location (keymaps: F4)
Installation:
- User preferences > Add-ons > Install from file…> select iOps.zip file.
iOps keymaps and functionality table: