Hi all,
My name is Devon Chiu. I am a 3D artist specialized in 3D concept and production for games.
Besides 3D concepts, I mainly specialized in hardsurface prop, landscape and vegetation production for real time application.
Besides a few work samples below, you may find out more about my work through:
www.artstation.com/devonchiuMy current time zone is PDT -8:00, but I am open to any Part Time/ Freelance/ Remote opportunity across the globe.
Contact me through
devon.sc.chiu@gmail.com so we can discuss more about how I can be of service to your project.
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Game Prop Production(Concept by
Minovo Wang) <Marmoset/Zbrush/Maya/Substance Suite>
3D concept <Zbrush/Keyshot/Photoshop>
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UE4 environment with all handcrafted assets besides Megascan terrain texture. <Unreal Engine 4/Maya/Zbrush/Substance Suite/Speed tree>
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Photoreal Rendering <Mentalray/Zbrush/Mari/Maya/Photoshop>
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work sample during FIFA19 production <Frostbite Engine/ Maya/ Substance Painter>