Haven't been here for a bit. I wanted to share a project from last year that took quite a bit of work, but was also a lot of fun and one of my favorite projects ever... I could g on and on, but instead I'll just post the images. Hope you don't mind a large image dump.
Single character shots:
37 of these bastards and I enjoyed working on all of them, some more than others, but all in all, it was a dream come true for me to work on these and to have them undergo Capcom approval stages. Hope you like them too.
And thanks to polycount for adding this to the newsfeed.
Here are a couple more images and some photos of the prototypes in production:
These are some prototypes with ink washes, similar to dry brushing paint passes. The Mega Man mini is also by me and was put there for size comparison. These minis range from around 65mm to about 85mm depending on the height of the character in-game, like T. Hawk and Sagat are pretty tall while Sakura is one of the smaller characters.
Fucking beautiful! I wish I had such great quality miniatures from my fav games when I was a kid! Did you do everything from scratch? I would sure love to get my hands on some capcom texture files, mmmmmm.
Replies
And thanks to polycount for adding this to the newsfeed.
Here are a couple more images and some photos of the prototypes in production:
These are some prototypes with ink washes, similar to dry brushing paint passes. The Mega Man mini is also by me and was put there for size comparison. These minis range from around 65mm to about 85mm depending on the height of the character in-game, like T. Hawk and Sagat are pretty tall while Sakura is one of the smaller characters.
Did you do everything from scratch? I would sure love to get my hands on some capcom texture files, mmmmmm.
How where they produced?