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[3ds Max] Opaque Shadows?

polycounter lvl 8
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Bleed polycounter lvl 8
I have 3 lights in my scene (2 omni and one directional) only one of which casts a shadow, the directional. I've set up a Matte/Shadow plane to catch the shadow and I've set it's color to red, so I'd get a red shadow.

Problem is, the shadow is not completely red and it's translucent. Is there any way to get a completely Opaque shadow without setting the intensity of the light to something insane?

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