I'm experiencing an issue with Arnold GPU rendering in Maya. When I render a scene it seems like Arnold is making a very low usage of the GPU ( between 1% and 4%. This is what the task manager shows. Anyone having the same issue?
In all scenes. I tried to pre-populate the gpu cache, but it doesn't change. It does not let me to attach the maya file, thenI post some screenshots below.
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Could you share the scene?