I've been working on this project for a while, and i think it's nearly done. But I've been looking at it for so long that it's likely I'm completely missing something that I should add, take away or improve on.
Here's what I have so far. My work on the left and the concept I'm working from on the right.
I've also toyed around with adding outlines to help match the look of the concept. But I'm not sure if it's helping very much.
Thoughts on the silluette? colors? background? outlines? Any words of advice are welcome. I'm not sure what to do from here, I just really need some fresh eye's opinion on this.
Thanks!
Replies
Something which I feel is a little off is the art style changes a bit. For instance the purple stone pillars are a bit bland with smooth shadows and no highlights, while the cliff face is more ragged without as much blurring, texture is a stark contrast as well. I think focusing a little on trying to harmonise this art style contrast will give better results, I would start with the tree leaves redoing them in as if you were making the grass but with more layers/overlapping (hope that makes sense)
Looks great and hope to see it finished
Anyway here's a long overdue update:
I tried to add more detailed texture to each of the rocky elements, and improve the lighting in the scene. I've also completely overhauled the grass, leaf, and tree textures. And I've started adding grass blade meshes around the island to break up the grass/rock transition, and to create some interest in the grassy area.
I'm really happy with how much I've improved this so far. But I think I'm going to take another pass at some of the textures before I call it done. But before I do that, I would like to once again make a plea to anyone out there to bestow some advice or critique of what I've got at this point.
Thanks once again for all the advice so far! Its been incredibly useful!
Check the whole thing out at https://www.artstation.com/artwork/L2G22k
Thanks for all the great advice everyone!