Hi!
I am new to this forum so sorry if I post in the wrong section.
I have been using 3ds max for 10 years on and off as my hobby. I got into it again recently and made a little scene.
My goal is to make this lego figure as realistic as possible. Any suggestion and opinion is welcome but please keep in mind I'm kind of a beginer.
Thanks for the help!
Replies
Scratches at a micro level, imperfections make for perfection IMO
I have started to build a bedroom yesterday and also tweaked the materials a bit.
I added better dent marks and played around with reflectivity.
I also added fingerprints which makes it a lot more realistic.
Offsetting the wall bricks and adding a floor was a great idea as it helps a lot.
Hopefully I will be able to finish the whole scene today or tomorrow.
Any further advice?
Something I think might help is Image Based Lighting. Right now all of the reflections and and speculator highlights in your scene are plain white which gives it a very CGI look. Image Based Lighting Creates a sphere around your scene with a High Dynamic Range Image on it. That image sphere (which could be anything, sky, bedroom, bus station, whatever) is then used as a light source, and projects more complex and realistic lighting and reflections into your scene. I don't know if 3DS Max can do IBL, but a relatively cheap, powerful, and user friendly alternative is Marmoset Toolbag.
Also some camera tricks might help sell the realism (if not over used) like wider camera angle/field of view, depth of field, vignette, film grain/digital noise, chromatic aberration, bloom, etc.. The basic render camera is to perfect and not real-world enough. Imagine a kid borrowed their parent's cheap digital camera and took a picture of lego Chris Pratt here. That picture is going to have a lot of flaws, but in the best way. If it helps, do some real world photography tests of your own.
One last thing, and this is kind of just a matter of taste, but I'm not digging the white brick wall. It clashes with the lamp. A more complimentary color would be nice for either.
Thanks for the explanation and advices! Camera effect are a great idea! You are right renderers are just too perfect!