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substance unity 5 export issue (help)

Bumblebee
polycounter lvl 3
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Bumblebee polycounter lvl 3
I am working on PBR allegorithmic and I want to export for unity 5. However when I try to do so, only emissive and normal get exported. My specs are colored. anyone got a clue how can I fix it?

How would I do it manually if I am using spec/gloss (smoothness)? Do I have to put the spec in the alpha channel of the gloss or vice versa?

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