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zbrush noisemaker tweaking needed for 3d or UV

polycounter lvl 5
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SoulUnit polycounter lvl 5
Greetings to all, been surfing all day for answers and tuts for this, hoping to get some help on this. 

Cylinder was created in zbrush

If I use noisemaker as 3d to wrap a brick pattern on a cylinder of course I get the stretch marks on the sides
if I create a UV (uvc) I get the seam down the middle and cannot adjust the scale.

Anyone have a workaround?



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