Home Unreal Engine
The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Mirroring assets - Shading/ Lighting?

GhosTDoG
polycounter lvl 6
Offline / Send Message
GhosTDoG polycounter lvl 6
Hi,

You can mirror assets/ static meshes in UE4 - does it work without any issues due to shading and lighting ( flipped normals), because the x-scale is minus 1?
I want to avoid useing extra static meshes, only with a different pivot.

Thx

Replies

Sign In or Register to comment.