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Lakeside Shrine [UE4]

polycounter lvl 2
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HarleyG polycounter lvl 2
Hello, I have been working on this project for quite some time, and I really need some fresh eyes on it.

I would be very thankful for any critique you can give me. I'll get started and put some of my personal critiques below.





Personal Critiques:

  • Currently the layout of trees does not feel natural, The hills are particularly strange.
  • Need more colour variety in the building area. It has a little too much red. Adding a different texture to the supports, or the wood underneath the floorboards would help a  lot.
  • The lighting is unnatural from the center of the building, should look more like it is being cast from the interior.
  • Over-using some stock UE4 assets like the trees.
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