Hey there, I've been stuck on this for hours and would appreciate some help.
I've got a humanoid rig all setup, but I'm just showing the parts that I'm stuck with in the screenshots. Basically, every time I have the character rotate their waist, with their arms and IK handle parented to it, things rotate around it in a weird way.
I have three selection curves for the waist. Currently with how it's set up, if I select the top curve, the arm's IK bends in, and I'm pretty sure everything squishes down because I can see handles getting thinner when I turn at a 90 degree angle sideways.
If I select the middle curve, I have the same problem. It selects everything above it, but then squishes on rotation.
Only if I select the bottom curve does everything seem to work properly. I have absolutely no idea why this is happening.
It should be noted that I have all my arm curves in groups. I don't normally do this but I had curves that had to be resting at weird angles, so I did it like this so that I could zero out all of my curves to reset the model back. Deleting history doesn't seem to do anything to help.
Any help or advice I could get would be terrific, thanks
Replies
Alright so apparently I suffer from chronic blindsightedness because I just went back and made new curves and for whatever reason these ones work just fine.
I still would like to understand what happened here if only to avoid it in the future