Hi folks, it's my first time posting so I'm a bit hesitant. I'm sharing a sculpt of one of my characters, Tenebris. The sculpt was based off of my own concept of him:
![Image: https://cdna.artstation.com/p/assets/images/images/009/111/124/large/kiana-bowen-tenebris-wdit.jpg?1517201490](https://cdna.artstation.com/p/assets/images/images/009/111/124/large/kiana-bowen-tenebris-wdit.jpg?1517201490)
He's a demon, but people kept calling him a genie so I'm gonna roll with it lol. He's a demon genie
![Image: https://us.v-cdn.net/5021068/uploads/editor/c3/auckcq7q1rhk.png](https://us.v-cdn.net/5021068/uploads/editor/c3/auckcq7q1rhk.png)
Turnaround of the full- sculpt
![Image: https://us.v-cdn.net/5021068/uploads/editor/y2/1p20m2utg2f0.png](https://us.v-cdn.net/5021068/uploads/editor/y2/1p20m2utg2f0.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/vs/mfeswinxzfkn.png](https://us.v-cdn.net/5021068/uploads/editor/vs/mfeswinxzfkn.png)
![Image: https://us.v-cdn.net/5021068/uploads/editor/n0/o6wkmwifqnpp.png](https://us.v-cdn.net/5021068/uploads/editor/n0/o6wkmwifqnpp.png)
Face Close-ups
This sculpt was a real challenge for me- especially the hair considering that it's supposed to have a smoke-like effect. Not sure how far I'll take this one in terms of posing, retopology and texturing, but it was definitely worth my time with how much I learned from it! Any comments, feedback, etc. are welcome!