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[WIP: need feedback] St. Pierre's old Pipe Organ

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Midojr polycounter lvl 5
Hello everyone! :smile:

I decided to take a break from materials to model some props since I see that my Artstation is lacking what I really like doing. 

I was in Geneva one day and visited St. Pierre (Peter) cathedral and I really like the old pipe organ that was there. I took a couple of reference photos and decided to model it one day.

I started working on the block-out and LP yesterday and here's what I've got so far:



Refs:


I'm not sure if I'm heading the right direction.Especially with the pipes. I had a hard time modeling it and I'm not sure if I'm happy with the final result. :neutral:

Could you guys give me some feedback on how to proceed? I'm not sure about tris count, right now I'm at 6.7k tris and I still need to model a the large window, joints and other minor details. 

I've seen some stuff on Artstation with about 12-14k tris so I think i'm comfortable for now. Or should I put a limit for myself ?
Also I've no idea how many texture sets it should have. i was thinking about 2. Is that too much?

Thanks everyone in advance! 


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