Current progress:
Hi!
First thread on polycount woo!
I found this amazing concept by "G xy" on Artstation:
https://www.artstation.com/artwork/v14E86I immediately fell in love with it and knew I had to do it in 3D.
And I thought that as inspiration and motivation I would make a progress thread about it here.
So I've started to block it out and do some first pass colour tests as well. I'm not sure about the background, if I want a "full" environment or maybe just do a small diorama thing like the original concept. What do you think?
And if you have any suggestions or ideas about what to change / add / remove, I would love to hear your opinions.
Replies
So I finally got some free time to work on this, I started out with the biggest prop in terms of size, the main fan.
I'm also going to have the fans spin, and I added a slight vertex shader to the cloth to make it move a bit in the wind.
Did a little mailbox for today.
Okay so I got a trial of Marmoset Toolbag and it's suuper nice to render with, so in the future, I think I'll do showcases and wireframes in that!