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Zbrush sliding topology on surface (brush?)

RS7
RS7
polycounter lvl 3
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RS7 polycounter lvl 3
Hello
I'm looking for a way to slide topology on surface without losing or changing the volume of the mesh. 
Move brush that keeps the volume and maybe smooth brush which is relaxing topology without changing the silhouette. 
Like "Constraint to surface" in Maya. 
Is there a way?
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