Hi, my first post here, glad to be a member of this community so many great artists here. I'm hoping someone could point me in the right direction with my amateur animation problem...
I'm doing some finger curls on a rig with reaction manager and after I create my state and return the spinner on the custom attribute to zero, the starting position of the finger is different to it's original position, like the axis has been moved in a direction that wasn't even applied. I had a Google and seemed to have found the reason is due to transforms not being frozen. Is this the problem? If so I have 2 questions;
- I know how to freeze transforms by alt right clicking but which objects am I freezing? The whole rig minus the parts I'm working on?
- Once the transforms are frozen, how do I unfreeze them?
Image attached for clarification.
Thanks.
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