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Uv shells sims visible

Hey guys, i'm having this problem: I try to bake the maps and uv shells are visible. I 've imported the mesh in substance and marmoset and the seams are super visible.
 The mesh is imported in zbrush from maya, in zbrush there are no sims, but when i import the low poly mesh (the seams are visible from the start) and after the bake they are visible too....
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