Multiple Art Positions (3D, Animator & VFX) - Sperasoft Krakow

greentooth
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Justo greentooth
We are currently looking for a 3D Animator for videogame outsource projects in Sperasoft (Krakow, Poland). 

Responsibilities:

  • Working with Motion captured assets according client quality requirements.
  • Retargeting, action montage using story (motion builder) or any similar tool.
  • Creating a camera animation.
  • Working with raw data.

Qualifications:

  • Proficiency with the software packages and tools of the games industry.
  • Strong knowledge of motion builder.
  • Understanding of current game environment development processes, limitations and dependencies.
  • Flexibility in usage different software packages without quality losses.
  • Good Keyframe skills.

Pluses:

  • Experience with Game Engine Technologies such as Unity and Unreal
  • Experience in cinematic production.
  • Experience in creating animation tools.
  • Team lead experience up to 3 – 5 people.

We offer:

  • Working with an international team of world class professionals on exciting and challenging projects
  • Relocation program for new hires
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Insurance package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines
  • Friendly team and a family-like environment
  • Casual workplace environment in Krakow downtown including bicycle parking, game and chill-out zones
  • Additional benefits – care bonus to cover health, educational and safety needs, four paid days without sick list during a year, paid fitness club membership, corporate parties and team buildings and many more others
  • Potential business trips to Russia, Canada and USA.

For more info, you can visit the studio's website: https://sperasoft.com/

On a more personal comment, honestly I think the biggest selling points would be to know how to use Motion Builder, 3dsMax/Maya (both is best), UE4/Unity (both is best), have at least a lil' bit of professional experience and just being a nice person. 

If you're interested, I highly encourage you to send me a message here in Polycount :) I'd be happy to get you in contact with our animators to give you a better idea of what the job is gonna be like and whether you'd be a good fit to the team.

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