I'm one of the many who's trying to improve their skills. There's a technical college in my city that provides an animation course that focuses on concept, modeling, texturing, rigging and animation. It also has level design, asset creation, and digital lighting. I saw ZBrush in the video. I'm assuming they have 3DS Max lying around somewhere.. Here is a link to the course.
https://madisoncollege.edu/program/animationIt's an associate's degree course. Last year they had 7 graduates. Only 2 of them got a job. The year before they had 10 graduates, and 4 of them got a job. The instructor says in the video that they strictly focus on the qualities that will land the student a job. Two students were noted going to Lost Boys Interactive and Human Head Studios (both of these in-city businesses).
$10,000 Tuition.
What do you think?
Thanks in advance.
Replies
10k for a school that runs a year and is organized with a complete program to give you the full picture of the pipeline involved in creating games might be better than you by yourself trying to find the right tutorial and courses. I definitely wouldn't have been able to organize my curiculum by myself, but this completely depends on what kind of person you are.
The other thing is - if you think that you are ready for the industry after a 1 year school you are probably in for a very bad surprise. Except for small local studios/indies you will have a very hard time finding a job. And even those will be only available if you did far more than what your courses required.
Let's get real here its less than about 10% of those taking online courses like CGMA that make the cut. The courses are great, but most people simply don't have a realistic view where they are at. I would say 50% of those taking courses like that are at a point where they actually benefit from doing them, maybe even less. For the rest its a waste of money and any free tutorial would have served them more.
Summing it up:
Without knowing the school I can't say anything about it, but 10k to get a introduction in the whole pipeline doesn't sound bad. It mainly depends on how disciplined you are to learn on your own or if you lean better in a school environment. CGMA and other courses done by AAA-artist make only sense to get over the edge, not to reach it. And getting into the industry is a marathon not a sprint, so keep the big picture in mind and don't rush for the finish or you will tire out far too soon - the finish line only looks close, but it isn't.