This is a piece of work I produced while studying at university. Developed in 3 months. Modeled in 3ds Max, textured within Substance Painter and rendered in Unreal. Any feedback would be awesome
TF fan boy here, in general a pretty good job on the mech but echoing Brian's point I'm just not sold on that hammer, perhaps it's the scale that's throwing me off a teeny bit...
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The titan could definitely use more wiring and tube greeble. It feels sorely missing, something that's consistent across the other base Titan designs.
Thanks @Brian "Panda" Choi for the feedback , will defiantly be adding more tubes and wiring.
Here is the wireframe for the model and some more renders to show the back of the model.
There more more shots on my Artstation
https://www.artstation.com/tom_rogers