Hi !
I am trying to create a knit blanket. I have 2 meshes : One mesh with the knit Stiches modeled Flat.
I have another mesh in position :
I want to conform the knit mesh onto the blanket.
These are the techniques I tried :
3dsMax
I tried to SkinWrap the KnitStiches.
The problem is that it looses the volume on the stiches and gets very flattened when morphed.
ZBrush
1. MatchMaker Brush : The target mesh is folded and the matchmaker brush is great when the targetmesh is under knitmesh but fails because I can't make it in one viewport.
2. ZProject Brush: I couldn't get any decent solutions.
3. Created a nano mesh brush but cant need overlapping polygons.
4. Tried IMM Brush but the target mesh is very deformed to insert meshes all the way through.
So can you recommend me a pipeline?
Thanks in advance.
Replies
I need geometry as it is a very close up and displacement mapping and normal mapping is not sufficent to give photo-realistic results.
we have made a wrap and conform modifier for Max.
Also, there's a very strange and tedious hack to get the best results with nanomesh. You have to export the basemesh to Max, convert to editable mesh and turn all the invisible edges.
I will check them all and will send my result after testing all.
Cheers