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[MAXSCRIPT] Detect if create is active

afb3d
polycounter lvl 3
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afb3d polycounter lvl 3

Hi all,

Is it possible to detect whether “create” is active. for example, creating a box, camera, light, line,bone, etc… literally anything.

Im working on a script that changes from move/rotate/scale to select object based on selection change. The scripts works fine but i’d like to disable it when in create mode.

Hope this makes sense. Let me know if i need to clarify more :smile:

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