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Maya: mesh has unconneted vertices - It's driving me crazy:(

hunyoung04
polycounter lvl 3
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hunyoung04 polycounter lvl 3
hello I modeled a character with max, and imported it to maya by obj file.
I have cut the edges before unwrapping, and then tried to unfold.
But, maya comes with an error that says "mesh has unconnected vertices" and I cant figure out what I should do.
pleeeeaaase help me with it..

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