Step 3: Press the 'S' key to enable snap options or click the hotkey in the toolbar with a large 3 on it
Step 4: Right click that same hotkey to open the snap option menu, here you can change what kind of snaps to use, first your going to want to move your pivot to a modular point (The lower corner of a cube, etc.) using the vertex snaps
Step 5: Disable vertex snaps and then enable grid snaps in the snap options menu, you can also change the amount of lines on the grid to snap by --- each line on the grid is 1 unit and as long as the system units are set to Cm then it will be exactly the same as UE4.
I hope this has helped you or anyone else searching for an answer related to such.
Thx for your answer, but I think we're talking at cross purposes here.
At "1:32 min" f.e you always have to type in the grid spacing manually - im looking for a script with a menu: buttons or drop down and predefinied templates like 25 cm, 50 cm etc.
This would fasten your workflow - UE4 provides this kind of dropdown list and you have the ability to customize your grid settings in the editor preferences.
This should be very simple with maxscript, but I'm not very experienced with max scripting.
I mean you can set a hotkey to open the snap menu if having it open bothers you... I don't think your wasting time by typing in your snap value but if you wanna take the time to write a script, if sure you could, but I don't think you could have it as a viewport button like ue4
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SetGridSpacing <float>
it'll be easy to make yourself a toolbar