Hey guys, I'm just wondering if there's a way to fix the falloff from Alpha's in Zbrush ?
Whenever I make a black and white image in which black is suposed to substract and white should stay constant
it still raises an area around the black parts.
I've been trying it with the inflate brush, on drag direct and makes my Straight shape all messed up ( see image) Tried masking it too but same problem persists. The alpha is black and white with no alpha channel ( did add this at one point but didn't seem to do much), I tried the RF value but this just fixes the straight edges on the border tried the other values in modify alpha too.
Edge on top and bottom should be straight as before I placed it.
Replies
But for the edge and bottom being affected, Not sure how masking isn't the solution to stopping edges being affected by a brush .